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Vampire the masquerade bloodlines clans
Vampire the masquerade bloodlines clans







vampire the masquerade bloodlines clans

RELATED: Vampire: The Masquerade - What You Need to Know About LA by Night Gangrel

vampire the masquerade bloodlines clans

This Compulsion makes them really fun to roleplay, as players will have to go out of their way to convince others of their point of view or destroy offending property before they can roll in peace. Their clan Bane is how easily they Frenzy (losing control of their body to the thirsty, destructive Beast) combined with the Compulsion of constantly wanting to oppose the status quo (which can be their leader, an idea or even a construction project). The Brujah Disciplines are Celerity, Potence and Presence, which make them formidable foes in battle. Brujah prosper in the Anarch Free States set across the Pacific coast, and they are trying to extend their influence to Seattle. However, a 2012 incident in which an elder Ventrue was killed made them leave the Camarilla en masse. Within their clan, they are divided between Iconoclasts (usually younger, angrier and more active) and Idealists (usually elder or ancillae and more inclined to explore the theory of making the world a better place).īrujah used to be evenly divided between the Anarchs and the Camarilla, with a few antitribu joining the Sabbat.

vampire the masquerade bloodlines clans

Brujah's are quick thinkers, passionate about causes and quick to anger. Related: An Anarch Returns in Vampire the Masquerade - Bloodlines 2 Brujahīrujah are the heart and soul of the Anarch Movement. They were once known as the Philosopher Kings of Carthage, and to this day, they combine their rebellious nature with intense ideals and a physical prowess able to move mountains. Let's take a look at the main clans that favor the Anarch movement. In exchange, they get to live their unlife as they please, as long as they respect the basic Traditions of the Masquerade.

vampire the masquerade bloodlines clans

Players that pick the Anarch Sect have to hit the ground running: loosely organized, aspirationally democratic and with a liberal Embrace policy, most Anarch fledglings are on their own from night one. In the game, vampires belong to factions, or Sects: the insanely evil Sabbat, the decadent but uptight Camarilla and the rebellious Anarchs.Įach sect is favored by different clans, vampires that descended from the same bloodline and share common Disciplines, Banes and (usually, but not always) ideological outlooks. It was heavily inspired by the destruction of middle America in the post-Reagan years, the punk and goth movements, and the eternal struggle between generations and class. Vampire: The Masquerade is a personal horror World of Darkness RPG that released in 1991 that allows players to get into the skins of vampires and become the monsters.









Vampire the masquerade bloodlines clans